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© 2008 SMP Marketing • ISSN 1420-3693 • www.localization.org

In this issue…


Challenges in Video Games Localization

Minako O’Hagan Interviews Katrin Darolle of Square Enix

Games localization was somewhat an orphan for a long time and is only recently beginning to be included on the localization scene. With the video games market expanding to a size comparable to the film industry, this is a significant sector for the future of localization industry. Japan is one of the main source countries where video games are developed. Headquartered in Tokyo, Square Enix develops, publishes and distributes entertainment content. The Globalization Insider’s Asia Pacific editor, Minako O’Hagan, caught up with Katrin Darolle, Production Department Manager for Square Enix, at her London office.


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